June 4, 2008

Scarlet Weather Rhapsody Patch 1.02 disponible

Frikismo, Juegos, Doujin Games, Touhou - Eagle @ 4:41 pm |

Ya era hora. Estaban tardando los tasofrianos.

El día de hoy ha salido el parche 1.02, el cual arregla los Unlimited Glitch Works, que como sabrán de las entradas anteriores del presente blog y otras fuentes, acechaba el coliseo de Gensokyo.

Si quieren saber los cambios añadidos así como el link, sigan a continuación.

 

El parche: aquí 

Los cambios: 

System Changes / Bug Fixes

  • Story: Fixed the bug where the background dissapeared after continuing.
  • Fixed how KOs are awarded from double KOs.
  • Fixed errors with picture and sound effects.
  • Some characters who didn’t get card gauge from some skills or shots now do.
  • There’s now a combo limit added in the super armor condition.

Character Modifications

Yuyuko:

fixed a problem where some of her skills took twice as much spirit and gave twice as much card gauge.
fixed a problem where KOing the opponent with some of her cards would cause the game to freeze.

Yukari:

fixed a problem where her spirit did not decrease when doing a standing block from far away.
fixed a problem where right after her backstep, she was considered to still be in the air.
fixed a problem where you could not use “Open, Lamented Box of Urashima” when in a spell or during a dash.
src sequence 34 removed
dest sequence 34 is new/changed

Youmu:

fixed a problem where some of her skills could not cancel into spellcards.
fixed a problem where, under certain circumstances, her ghost half would increase in size.

Reisen:

fixed a problem where using some of her spellcards in Story mode would lead to some abnormalities.
fixed a problem where you could cancel out of “Illusionary Blast (Weak)” before it actually shot.
changed her 6A to stop when it hits the enemy.
src sequence 48 removed
src sequence 49 removed
src sequence 210 removed
dest sequence 48 is new/changed
dest sequence 49 is new/changed
dest sequence 211 is new/changed

Tenshi:

tuned her 2P color.
fixed a problem where some of her spellcards became unusable in the air in version 1.01.
fixed a problem where some of her spellcards had reversed guard properties.

Suika:

fixed a problem where using some of the system cards would result in the game freezing.
fixed a problem where KOing, or even hitting the opponent after KO, with some spellcards would freeze the game.
fixed a problem where in parts of the Story mode, attacking the opponent would cause multiple spell declarations.
fixed a problem where the second hit in her combo was air blockable.
fixed a problem where her 3rd hit in her combo would often miss.
added an effect to her 2A charge attack.
dest sequence 413 is new/changed : uber-loli (missing purple power) jump kick
dest sequence 416 is new/changed : uber-loli (missing purple power) land/stomp

Sakuya:

fixed a bug where some of the vectors in “Vanishing Everything (Strong)” would be left behind.
added SE to some of her spellcards.
fixed a problem where some of her skills gained no effect from the “Hail” weather.

Remilia:

fixed a problem where some of her spellcards had super armor.

Reimu:

fixed the problem about the behavior of how some of her skills counterbalance.
fixed a problem when both people would use some of her spellcards at the same time.

Patchouli:

added a spirit cost and SE to her “Summer Red (Strong)”.
fixed a problem where some of her skills gained no effect from the “Hail” weather.
fixed a problem when some of her spellcards were reflected.
fixed an abnormality on her 3A charge.

Marisa:

fixed a problem where some of her spellcards didn’t gain effects from the “Drizzle” weather.
fixed a abnormality with canceling from her 2nd combo hit.
fixed the charge on some of her move.

Komachi:

fixed a problem where you could cancel into other moves after her backdash in midair.
fixed a problem where the third and fourth hits in her combo would not hit very close opponents.
src sequence 39 removed
src sequence 399 removed
dest sequence 39 is new/changed
dest sequence 401 is new/changed

Iku:

fixed a problem with her guard points.
fixed an abnormality with her 2P color.
fixed a problem where her 5B could not counter because it wasn’t implemented.

Aya:

fixed a problem where some of her spellcards would not hit very often.
fixed a problem where it was hard to cancel out her weak shot.

Alice:

tuned her 2P color.
fixed a problem where some of her spellcards did not add to the combo limit.

(Fuente: SWR Wiki)

Al final arreglaron mis dos glitches al que les tenía tanto cariño ;_; (bueno, le habia mandado un mail a tasofro asi que era de esperar :P ), pero bueno, todo sea por un juego cada vez mejor :D

Ahora si, [yugioh]que comience el duelo![/yugioh] 

2 Donaciones »

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  1. Aya:
    fixed a problem where some of her spellcards would not hit very often./

    Oh the irony! Ahora si que voy a disfrutar el usarla.

    Donado por FeKa — June 6, 2008 @ 11:09 am

  2. Pues sí que habían cosas que arreglar después del primer parche. Esperemos que ahora la cosa tire mejor ¿tenían prisa por lanzar el juego para el Reitaisai? Algo me dice que sí… XD

    Un saludo.

    Donado por Kresil — June 11, 2008 @ 11:55 am

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